AfterGlow

Creative Direction

Conceptualized in 2025, my UI/UX exploration is set inside a rhythm gacha game rooted in modern urban Japan. In AfterGlow, players assemble their band, tour the nation, perform live sets, collect gear, and build a growing fanbase from street-level acts to legendary headliners! This project explores how interface systems, iconography, and motion can shape an immersive and expressive player experience.

Year
February 8, 2026
My Role
UI Design, UI Art, Motion
Tools
Figma, After Effects, Illustrator
Collaborators

WORK

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Figma icon.After Effects icon.Illustrator icon.
After Effects icon.Illustrator icon.